#pragma once

#include "TwHeadFile.h"


class TwRender  _BaseClass_(TwRefRoot)
{
public:
	TwRender(void){};
	~TwRender(void){};
	virtual void				SetDevice(void * pkDevice) = 0;
	virtual  LPDIRECT3DDEVICE9	GetDevice() = 0;
	virtual bool				BeginRender() = 0;
	virtual void				EndRender() = 0;
};
